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Resident Evil 5 S100 Arczip


Resident Evil 5 S100 Arczip: How to Extract and Modify Models




Resident Evil 5 is a survival horror game that was released in 2009 for various platforms, including PC. The game features many different characters, enemies, weapons, and environments that are stored in *.arc files. These files contain model information, such as meshes, textures, animations, and sounds. If you want to extract and modify these models, you will need a tool called S100 Arczip. This is a program that can unpack and repack *.arc files for Resident Evil 5 PC. You can download it from this link . You will also need a hex editor, such as HxD, and a 3D modeling software, such as Blender.


In this article, we will show you how to use S100 Arczip to extract and modify models from Resident Evil 5 PC. We will use Chris's BSAA costume as an example, but you can apply the same steps to any other model in the game. Please note that modifying the game files may cause errors or crashes, so make sure to backup your original files before doing this.


Download File: https://urlca.com/2w3VJG


Step 1: Extracting the *.arc file




The first step is to extract the *.arc file that contains the model that you want to edit. For Chris's BSAA costume, the file name is uPl00ChrisNormal.arc. You can find it in your Resident Evil 5 installation folder, under the nativePC\Image\Archive folder. Copy this file to the same folder as S100 Arczip.exe.


Run S100 Arczip.exe and type the name of the *.arc file without the extension. For example, if you want to extract uPl00ChrisNormal.arc, type uPl00ChrisNormal. Press Enter and wait for the program to finish. It will create a folder with the same name as the *.arc file and extract its contents.



Open the folder and find the *.mod file that contains the model data. For example, uPl00ChrisNormal.mod. This is the file that we will edit in the next step.


Step 2: Editing the *.mod file




The next step is to edit the *.mod file with a hex editor and a 3D modeling software. A hex editor is a program that allows you to view and edit binary data in hexadecimal format. A 3D modeling software is a program that allows you to create and manipulate 3D models.


Open the *.mod file with a hex editor and look for the offset where the model data starts. You can use this list as a reference. For example, for uPl00ChrisNormal.mod, the offset is 0x0000C000. Select all the data from that offset to the end of the file and copy it to a new file. Save it with a *.smd extension. For example, uPl00ChrisNormal.smd.



Import the *.smd file into your 3D modeling software and edit it as you wish. You can also import the textures from the *.tex files in the same folder. For example, you can change Chris's hair color, facial features, clothing style, etc.



Export your modified model as a *.smd file with the same name as before. For example, uPl00ChrisNormal.smd.


Step 3: Repacking the *.arc file




The final step is to repack the *.arc file with your modified files. Open your original *.mod file with a hex editor and delete all the data from the offset where the model data starts to the end of the file. Append your modified *.smd file to your original *.mod file and save it.



Run S100 Arczip.exe again and type \\"r\\" followed by the name of the folder that contains your modified files. For example, r uPl00ChrisNormal. Press Enter and wait for the program to finish. It will create a new *.arc file with your modified files.



Copy your new *.arc file to your Resident Evil 5 installation folder and replace the original one. Make sure to backup your original files before doing this.


Conclusion




Congratulations! You have successfully extracted and modified Resident Evil 5 models using S100 Arczip. You can now enjoy your custom models in the game or share them with other fans. If you want to learn more about Resident Evil 5 models and how they work, you can check out this audio guide by Simmersornc .


Thank you for reading this article. I hope you found it useful and informative. If you have any questions or feedback, please feel free to leave a comment below.


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